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Moving Light Attribute Selection Issues

Posted: Wed Feb 06, 2008 8:39 am
by JohnGrimshaw
When a fixture does not have a particular "primary" attribute (position, colour, gobo, lens, special), it would be good if that attribute button was marked or even disappeared. For example:
- A mac600 has no gobos
- a light with only a scroller has no position, gobo, lens or special control

Also, when a Fixutre has more then four controls, you effectively "page" to the remaining controls by repeatedly hitting the "primary" atribute button. It would be good when you select a light if there was a little indication that there are more conrols under the button (and you could use this to deal with the first problem above)...
attributelabels.jpg
attributelabels.jpg (20.52 KiB) Viewed 2339 times

Re: Moving Light Attribute Selection Issues

Posted: Wed Feb 06, 2008 11:26 am
by RobertBell
I like this.
:ugeek:

Re: Moving Light Attribute Selection Issues

Posted: Wed Feb 06, 2008 8:52 pm
by AlanMartello
Good idea John.

Re: Moving Light Attribute Selection Issues

Posted: Wed Feb 06, 2008 9:15 pm
by TaineGilliam
Best solution for this I've seen discussed yet. I think there was mention of an indicator of additional "pages" earlier but I really like the "x of y" text.

Taine

Re: Moving Light Attribute Selection Issues

Posted: Sat Jun 07, 2008 1:10 am
by RobertBell
:added: FS731

Re: Moving Light Attribute Selection Issues

Posted: Sun Jun 08, 2008 4:16 am
by gooze
I like it very much too. But I would like it to be an option that you could switch off. I get some complaints sometimes that the screen gives a lot of information.

Re: Moving Light Attribute Selection Issues

Posted: Mon Jun 09, 2008 9:59 pm
by JohnGrimshaw
As with any GUI design, the ability to focus quickly on the info you need is one of those un-answerable questions that everyone will have a different opinion for.

You will only need these labels if you are actively plotting with moving lights, and luckily, they will NOT appear unless you happen to:
- patch a moving light
- then select it to manipulate it

At that point, you will need the info. I am not so sure that having the labels as "optional" is worthwhile, unless there was some other significant benefit.

However, I do concede your point that there are some things on the display that would be god to switch on/off (On screen "Cue List controls" in any personality, & fixtures not in use). In the meantime, I think these guys have done well so far to get ride of the stuff we don't want/need on the screen.

Re: Moving Light Attribute Selection Issues

Posted: Tue Jun 10, 2008 1:24 am
by gooze
JohnGrimshaw wrote:I think these guys have done well so far to get ride of the stuff we don't want/need on the screen.
Absolutely!

Re: Moving Light Attribute Selection Issues

Posted: Wed Jul 23, 2008 4:59 pm
by JohnGrimshaw
Just a little nudge on :added: FS731

Re: Moving Light Attribute Selection Issues

Posted: Tue Nov 11, 2008 7:18 pm
by GaryDouglas
Here are a couple of snips from my development build......