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Effects hard value/add value

Posted: Mon Mar 10, 2014 7:07 am
by gooze
Just a little poll:

What do you think is going to happen if you apply an effect as hard value:
1. the effect ignores the value of the fixture and applies the effect value as if the fixture was at zero/home.
2. the effect takes the fixture levels as a base and the effect can increase or decrease that value
3. the effect takes the fixture levels as top level

I would get the impression out of the name Hard value that it is number 1. It appears to be number 3 however.
I would say we need a "Base value" mode which is more appropriate. I would suggest an extra mode: "Hard value" that does as described in 1. (I know I can put my fixtures at 1% to achieve that, but it is not intuitive and practical)

Re: Effects hard value/add value

Posted: Wed Mar 12, 2014 4:08 am
by warrenlaw
my experience is the software uses option 2.

Re: Effects hard value/add value

Posted: Wed Mar 12, 2014 6:27 am
by gooze
Try setting the levels of a group of fixtures to 15% and then apply a Square wave as apply hard valy. The maximum level is 15%.