These are the variables accessed in the "Cue Content" PDF printout Lua Code I wrote.
HC.GetProperty('cue',cue list index,self.cue index,'number')
HC.GetProperty('cue',cue list index,self.cue index,'printlevels')
HC.GetProperty('cue',cue list index,self.cue index,'printtimes')
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There never has been a reason to re-create over and over. "Load" the look that has it into the programmer, then Record "Delta" to a new look, includingany changes you want to make to the rate, etc. of the effect. Loading makes things Delta, so whatever changies you make to that effect, will make it ...
Effects have always been designed around recording "Changed - Deltas", and by a "New" hard value fora fixture automatically dumping the effect. If you were updating the cue and changed the channel level, that is probably what happened. The best way to get rid of effects from exisitng cues is to: - R...
I reccomended storing your correct "WHITE" between fixtures in a color palette, then you can just call that color up when building looks and cues. If you want that Palette to be active when you release everyting in the programmer and cue lists, just record all of your desired default settings into a...
- Tue Aug 02, 2011 9:27 pm
- Forum: Operational Issues
- Topic: Tenth-of-a-second delay on Telnet?
- Replies: 4
- Views: 1606
Not sure what you are doing wrong, but unfortunately this is not a problem in Palette. You have a delay happening on your machine somewhere. The telnet side of things is very robust. I personally have custom UI apps that I have written for shows that poll for thousands of channels at a time, with no...